Wearable Technology

Wearable Technology

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2020
18 Sep 2020

Anti-Bacterial Graphene Face Masks

Face masks have become an important tool in fighting against the COVID-19 pandemic. However, improper use or disposal of masks may lead to "secondary transmission". A research team has successfully produced graphene masks with an anti-bacterial efficiency of 80%, which can be enhanced to almost 100% with exposure to sunlight for around 10 minutes.
15 Sep 2020

Wool-Like Material Could be Used in Smart Textiles, Medical Devices

Researchers have developed a biocompatible material that can be 3D-printed into any shape and pre-programmed with reversible shape memory. The material is made using keratin, a fibrous protein found in hair, nails and shells. The researchers extracted the keratin from leftover Agora wool used in textile manufacturing.
14 Sep 2020

Lessons Learned from the European Society of Cardiology Congress 2020

This article contains key reflections of the high-level discussions that took place during the congress and is structured by theme.
Included are:
14 Sep 2020

An Introduction to Optics in Augmented and Virtual Reality

This premium article presents an introduction to the different types of optics used in a variety of augmented and reality devices.
Included are:
14 Sep 2020

Wearable Offers Options for Treating Antibiotic-Resistant Infections

The rapid increase of life-threatening, antibiotic-resistant infections has resulted in challenging wound complications with limited choices of effective treatments. Now, a team of innovators has developed a wearable solution that allows a patient to receive treatment without leaving home.
11 Sep 2020

Smart Contact Lens Mimicking the Human Iris to Combat Eye Deficiencies

Researchers have created an artificial iris embedded in a smart contact lens. The smart contact lens is designed to operate for an entire day thanks to an ultra-low power design, offering a practical solution for people who suffer from human eye iris deficiencies like aniridia, high order aberrations like keratoconus, and light sensitivity or photophobia.
11 Sep 2020

Join the Webinar on Flexible Hybrid Electronics

Flexible Hybrid Electronics: Conforming to the Market - Overview of latest market forecast and key trends; technology benchmarking and new entrant analysis; and analysis of technological transitions and associated innovation opportunities.
8 Sep 2020

New Electronic Skin can React to Pain Like Human Skin

Researchers have developed electronic artificial skin that reacts to pain just like real skin, opening the way to better prosthetics, smarter robotics and non-invasive alternatives to skin grafts.
7 Sep 2020

Flexible Micro LEDs May Reshape Future of Wearable Technology

Researchers have developed a method to create micro LEDs that can be folded, twisted, cut and stuck to different surfaces.
4 Sep 2020

Army Robo Teammate can Detect, Share 3D Changes in Real Time

Something is different, and you can't quite put your finger on it. But your robot can. Even small changes in your surroundings could indicate danger. Imagine a robot could detect those changes, and a warning could immediately alert you through a display in your eyeglasses. That is what U.S. Army scientists are developing with sensors, robots, real-time change detection and augmented reality wearables.
2 Sep 2020

Inkjet Printed Thin Skinned Solar Panels

Solar cells can now be made so thin, light and flexible that they can rest on a soap bubble. The new cells, which efficiently capture energy from light, could offer an alternative way to power novel electronic devices, such as medical skin patches, where conventional energy sources are unsuitable.
1 Sep 2020

Join the Webinar on Optics and Displays in AR, VR, and MR

Wednesday 16 September 2020 - Seeing Is Believing: The Truth Behind the Optics and Displays of AR/MR/VR. Why do optics and displays Matter? What are the key properties in choosing an optical set-up? What are the key properties in choosing a micro-display? Where are these markets going in the next decade?
31 Aug 2020

RxFunction Awarded DoD Contract for Rehabilitation Research

RxFunction Inc has been selected by the Defense Health Agency to receive a Small Business Innovation Research Direct Phase II contract to fund development that will incorporate Walkasins sensory neuroprosthetic technology into artificial limbs for enhanced rehabilitation of gait and balance for active-duty military members, veterans, and civilians with lower limb trauma and/or loss.
28 Aug 2020

The AR/MR/VR Optics & Displays Market Will Grow to Over $28bn by 2030

The new IDTechEx report, "Optics and Displays in AR, VR, and MR 2020-2030: Technologies, Players and Markets", covers the complete range of optics and display technologies which are used in spatial reality products.
27 Aug 2020

Filtration Face Off: Melt-Blown Fibres vs Electrospun Nanofibres

New research into the effectiveness of melt-blown fibres and electrospun nanofibres has found nanofibre filter media provides significantly increased protection against bacteria and viruses such as COVID-19.
26 Aug 2020

Future Opportunities for Thin-Film, Flexible and Printed Batteries

The battery industry has experienced enormous innovation and investment with the demand mainly from electric vehicles and energy storage systems. The 1,500 GWh market demand in 2030 indicates huge potential for batteries.
25 Aug 2020

Wearable Related Webinars Available to Watch On-Demand Today

IDTechEx currently have a number of wearable related webinars available to watch on-demand. These include presentations on XR and self-powered electronics.
24 Aug 2020

Arris Composites

Arris Composites has developed a process of "additive molding" for composite material. IDTechEx spoke with Ethan Escowitz (Founder & CEO).
Included are:
24 Aug 2020

Flame-Retardant, Insect Repelling Fabric for Soldiers

Using methods to measure heat release capacity and total heat release, as well as a vertical flame test, they found that the modified material performed at least 20% better than the untreated material. They also used a standard insect repellency test with live mosquitoes and found that the efficacy was greater than 98%. Finally, the fabric remained "breathable" after treatment as determined by air permeability studies.
21 Aug 2020

How the Steam Headset Survey Reflects the Changing VR Landscape

The Steam Headset Survey is a survey taken every month by Valve, who collects information from Steam users to identify trends behind the hardware and software of the users. The changing survey results can show underlying trends of VR technology. For more information please see the relevant reports: "Augmented and Virtual Reality 2020-2030" and " Optics and Displays in AR,VR and MR 2020-2030"